The purpose of this interface is to provide hardware-specific functions that handle the actual writing of application code into destination memory (FLASH).
Realization.
The realization of this interface is mandatory in order to use ROBOOT on any hardware architecture. The realization is basically the ROBOOT_FLASH_Operations_T struct with 4 functions that handle memory locking/unlocking, erasing and writing
Data Structures | |
struct | ROBOOT_FLASH_Operations_T |